Early feedback on PMOG – Needs Community
Okay PMOG is super early in its life, but it intrigues me on a couple of levels (not the least of which is the engaging archetype art).
However there are some things about it which are broken. Not surprising in and of itself, but in the process of trying to report said broken-ness I ran into a larger problem.
No community space.
There is a Google Group but it’s a moderated announce only kind of thing (HINT: thats what you’re blog is for!) not a public discussion space. No message boards, no wiki (though presumably we could start one, Twitter Fan style), no groups.
Someone needs to see Andy’s talk about group forming, social software, and out of band spaces.
Especially for a game, a social game, an experimental game.
Uninstalled for now, in an attempt to reduce unexplainable spinnies.